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Update tilesource.js
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* The minimum pyramid level this tile source supports or should attempt to load.
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* @property {Number} maxLevel
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* The maximum pyramid level this tile source supports or should attempt to load.
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* @propert yr} maxLevel
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* The maximum pyramid level this tile source supports or should attempt to load.
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*/
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$.TileSource = function( width, height, tileSize, tileOverlap, minLevel, maxLevel ) {
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var _this = this,
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