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fully-loaded support for the Viewer
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@ -257,6 +257,22 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
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return this._fullyLoaded;
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},
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/**
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* Executes the provided callback when the TiledImage is fully loaded. If already loaded,
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* schedules the callback asynchronously. Otherwise, attaches a one-time event listener
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* for the 'fully-loaded-change' event.
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* @param {Function} callback - Function to execute when loading completes
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*/
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whenFullyLoaded: function(callback) {
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if (this.getFullyLoaded()) {
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setTimeout(callback, 1); // Asynchronous execution
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} else {
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this.addOnceHandler('fully-loaded-change', function() {
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callback.call(this); // Maintain context
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});
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}
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},
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// private
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_setFullyLoaded: function(flag) {
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if (flag === this._fullyLoaded) {
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@ -244,6 +244,8 @@ $.Viewer = function( options ) {
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this._lastScrollTime = $.now(); // variable used to help normalize the scroll event speed of different devices
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this._fullyLoaded = false; // variable used to tracks the viewer's aggregate loading state.
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//Inherit some behaviors and properties
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$.EventSource.call( this );
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@ -364,6 +366,7 @@ $.Viewer = function( options ) {
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viewer: this
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});
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var self = this; // Capture viewer instance
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this.world.addHandler('add-item', function(event) {
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// For backwards compatibility, we maintain the source property
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_this.source = _this.world.getItemAt(0).source;
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@ -373,6 +376,19 @@ $.Viewer = function( options ) {
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if (!_this._updateRequestId) {
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_this._updateRequestId = scheduleUpdate( _this, updateMulti );
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}
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// Attaches a handler to monitor individual TiledImage loading states
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// propagate aggregate viewer-level fully-loaded status changes.
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var tiledImage = event.item;
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tiledImage.addHandler('fully-loaded-change', function() {
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// Check aggregate loading state across all TiledImages
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var newFullyLoaded = self.areAllFullyLoaded();
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// Only trigger event if viewer's loading state has changed
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if (newFullyLoaded !== self._fullyLoaded) {
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self._fullyLoaded = newFullyLoaded;
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self.raiseEvent('fully-loaded-change', { fullyLoaded: newFullyLoaded });
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}
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});
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});
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this.world.addHandler('remove-item', function(event) {
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@ -561,6 +577,53 @@ $.extend( $.Viewer.prototype, $.EventSource.prototype, $.ControlDock.prototype,
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return !!this.world.getItemCount();
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},
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/**
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* Checks whether all TiledImage instances in the viewer's world are fully loaded.
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* This determines if the entire viewer content is ready for optimal display without partial tile loading.
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* @returns {Boolean} True if all TiledImages report being fully loaded, false if any image still has pending tiles
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*/
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areAllFullyLoaded: function() {
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var tiledImage;
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var count = this.world.getItemCount();
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// Iterate through all TiledImages in the viewer's world
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for (var i = 0; i < count; i++) {
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tiledImage = this.world.getItemAt(i);
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// Return immediately if any image isn't fully loaded
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if (!tiledImage.getFullyLoaded()) {
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return false;
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}
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}
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// All images passed the check
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return true;
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},
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/**
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* @function
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* @returns {Boolean} True if all required tiles are loaded, false otherwise
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*/
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getFullyLoaded: function() {
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return this._fullyLoaded;
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},
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/**
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* Executes the provided callback when the TiledImage is fully loaded. If already loaded,
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* schedules the callback asynchronously. Otherwise, attaches a one-time event listener
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* for the 'fully-loaded-change' event.
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* @param {Function} callback - Function to execute when loading completes
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* @memberof OpenSeadragon.Viewer.prototype
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*/
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whenFullyLoaded: function(callback) {
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if (this.getFullyLoaded()) {
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setTimeout(callback, 1); // Asynchronous execution
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} else {
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this.addOnceHandler('fully-loaded-change', function() {
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callback.call(this); // Maintain context
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});
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}
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},
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// deprecated
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openDzi: function ( dzi ) {
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$.console.error( "[Viewer.openDzi] this function is deprecated; use Viewer.open() instead." );
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