/* * OpenSeadragon - Mat3 * * Modified from https://webglfundamentals.org/webgl/lessons/webgl-2d-matrices.html * Copyright (C) 2010-2023 webglfundamentals.org and OpenSeadragon contributors * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * - Neither the name of CodePlex Foundation nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ (function( $ ){ /** * Matrix left-to-right system representation */ $.Mat3 = class Mat3 { constructor(values){ if(!values) { values = [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ]; } this.values = values; } static makeIdentity(){ return new Mat3([ 1, 0, 0, 0, 1, 0, 0, 0, 1 ]); } static makeTranslation(tx, ty) { return new Mat3([ 1, 0, 0, 0, 1, 0, tx, ty, 1, ]); } static makeRotation(angleInRadians) { var c = Math.cos(angleInRadians); var s = Math.sin(angleInRadians); return new Mat3([ c, -s, 0, s, c, 0, 0, 0, 1, ]); } static makeScaling(sx, sy) { return new Mat3([ sx, 0, 0, 0, sy, 0, 0, 0, 1, ]); } multiply(other) { let a = this.values; let b = other.values; var a00 = a[0 * 3 + 0]; var a01 = a[0 * 3 + 1]; var a02 = a[0 * 3 + 2]; var a10 = a[1 * 3 + 0]; var a11 = a[1 * 3 + 1]; var a12 = a[1 * 3 + 2]; var a20 = a[2 * 3 + 0]; var a21 = a[2 * 3 + 1]; var a22 = a[2 * 3 + 2]; var b00 = b[0 * 3 + 0]; var b01 = b[0 * 3 + 1]; var b02 = b[0 * 3 + 2]; var b10 = b[1 * 3 + 0]; var b11 = b[1 * 3 + 1]; var b12 = b[1 * 3 + 2]; var b20 = b[2 * 3 + 0]; var b21 = b[2 * 3 + 1]; var b22 = b[2 * 3 + 2]; return new Mat3([ b00 * a00 + b01 * a10 + b02 * a20, b00 * a01 + b01 * a11 + b02 * a21, b00 * a02 + b01 * a12 + b02 * a22, b10 * a00 + b11 * a10 + b12 * a20, b10 * a01 + b11 * a11 + b12 * a21, b10 * a02 + b11 * a12 + b12 * a22, b20 * a00 + b21 * a10 + b22 * a20, b20 * a01 + b21 * a11 + b22 * a21, b20 * a02 + b21 * a12 + b22 * a22, ]); } }; }( OpenSeadragon ));