diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index e1965fb21..3fcd319fd 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -36,6 +36,7 @@ namespace OpenGL {
 
 using Maxwell = Tegra::Engines::Maxwell3D::Regs;
 
+using Tegra::Engines::ShaderType;
 using VideoCore::Surface::PixelFormat;
 using VideoCore::Surface::SurfaceTarget;
 using VideoCore::Surface::SurfaceType;
@@ -56,8 +57,7 @@ namespace {
 
 template <typename Engine, typename Entry>
 Tegra::Texture::FullTextureInfo GetTextureInfo(const Engine& engine, const Entry& entry,
-                                               Tegra::Engines::ShaderType shader_type,
-                                               std::size_t index = 0) {
+                                               ShaderType shader_type, std::size_t index = 0) {
     if (entry.IsBindless()) {
         const Tegra::Texture::TextureHandle tex_handle =
             engine.AccessConstBuffer32(shader_type, entry.GetBuffer(), entry.GetOffset());
@@ -910,15 +910,10 @@ void RasterizerOpenGL::SetupDrawTextures(std::size_t stage_index, const Shader&
     const auto& maxwell3d = system.GPU().Maxwell3D();
     u32 binding = device.GetBaseBindings(stage_index).sampler;
     for (const auto& entry : shader->GetShaderEntries().samplers) {
-        const auto shader_type = static_cast<Tegra::Engines::ShaderType>(stage_index);
-        if (!entry.IsIndexed()) {
-            const auto texture = GetTextureInfo(maxwell3d, entry, shader_type);
+        const auto shader_type = static_cast<ShaderType>(stage_index);
+        for (std::size_t i = 0; i < entry.Size(); ++i) {
+            const auto texture = GetTextureInfo(maxwell3d, entry, shader_type, i);
             SetupTexture(binding++, texture, entry);
-        } else {
-            for (std::size_t i = 0; i < entry.Size(); ++i) {
-                const auto texture = GetTextureInfo(maxwell3d, entry, shader_type, i);
-                SetupTexture(binding++, texture, entry);
-            }
         }
     }
 }
@@ -928,16 +923,9 @@ void RasterizerOpenGL::SetupComputeTextures(const Shader& kernel) {
     const auto& compute = system.GPU().KeplerCompute();
     u32 binding = 0;
     for (const auto& entry : kernel->GetShaderEntries().samplers) {
-        if (!entry.IsIndexed()) {
-            const auto texture =
-                GetTextureInfo(compute, entry, Tegra::Engines::ShaderType::Compute);
+        for (std::size_t i = 0; i < entry.Size(); ++i) {
+            const auto texture = GetTextureInfo(compute, entry, ShaderType::Compute, i);
             SetupTexture(binding++, texture, entry);
-        } else {
-            for (std::size_t i = 0; i < entry.Size(); ++i) {
-                const auto texture =
-                    GetTextureInfo(compute, entry, Tegra::Engines::ShaderType::Compute, i);
-                SetupTexture(binding++, texture, entry);
-            }
         }
     }
 }
diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
index 9d5b8de7a..60f57d83e 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
@@ -73,7 +73,7 @@ UniqueDescriptorUpdateTemplate VKComputePipeline::CreateDescriptorUpdateTemplate
     std::vector<vk::DescriptorUpdateTemplateEntry> template_entries;
     u32 binding = 0;
     u32 offset = 0;
-    FillDescriptorUpdateTemplateEntries(device, entries, binding, offset, template_entries);
+    FillDescriptorUpdateTemplateEntries(entries, binding, offset, template_entries);
     if (template_entries.empty()) {
         // If the shader doesn't use descriptor sets, skip template creation.
         return UniqueDescriptorUpdateTemplate{};
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index b155dfb49..6a02403c1 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -97,8 +97,7 @@ UniqueDescriptorUpdateTemplate VKGraphicsPipeline::CreateDescriptorUpdateTemplat
     u32 offset = 0;
     for (const auto& stage : program) {
         if (stage) {
-            FillDescriptorUpdateTemplateEntries(device, stage->entries, binding, offset,
-                                                template_entries);
+            FillDescriptorUpdateTemplateEntries(stage->entries, binding, offset, template_entries);
         }
     }
     if (template_entries.empty()) {
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 7ddf7d3ee..696e4b291 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -36,6 +36,13 @@ using Tegra::Engines::ShaderType;
 
 namespace {
 
+// C++20's using enum
+constexpr auto eUniformBuffer = vk::DescriptorType::eUniformBuffer;
+constexpr auto eStorageBuffer = vk::DescriptorType::eStorageBuffer;
+constexpr auto eUniformTexelBuffer = vk::DescriptorType::eUniformTexelBuffer;
+constexpr auto eCombinedImageSampler = vk::DescriptorType::eCombinedImageSampler;
+constexpr auto eStorageImage = vk::DescriptorType::eStorageImage;
+
 constexpr VideoCommon::Shader::CompilerSettings compiler_settings{
     VideoCommon::Shader::CompileDepth::FullDecompile};
 
@@ -119,23 +126,32 @@ ShaderType GetShaderType(Maxwell::ShaderProgram program) {
     }
 }
 
+template <vk::DescriptorType descriptor_type, class Container>
+void AddBindings(std::vector<vk::DescriptorSetLayoutBinding>& bindings, u32& binding,
+                 vk::ShaderStageFlags stage_flags, const Container& container) {
+    const u32 num_entries = static_cast<u32>(std::size(container));
+    for (std::size_t i = 0; i < num_entries; ++i) {
+        u32 count = 1;
+        if constexpr (descriptor_type == eCombinedImageSampler) {
+            // Combined image samplers can be arrayed.
+            count = container[i].Size();
+        }
+        bindings.emplace_back(binding++, descriptor_type, count, stage_flags, nullptr);
+    }
+}
+
 u32 FillDescriptorLayout(const ShaderEntries& entries,
                          std::vector<vk::DescriptorSetLayoutBinding>& bindings,
                          Maxwell::ShaderProgram program_type, u32 base_binding) {
     const ShaderType stage = GetStageFromProgram(program_type);
-    const vk::ShaderStageFlags stage_flags = MaxwellToVK::ShaderStage(stage);
+    const vk::ShaderStageFlags flags = MaxwellToVK::ShaderStage(stage);
 
     u32 binding = base_binding;
-    const auto AddBindings = [&](vk::DescriptorType descriptor_type, std::size_t num_entries) {
-        for (std::size_t i = 0; i < num_entries; ++i) {
-            bindings.emplace_back(binding++, descriptor_type, 1, stage_flags, nullptr);
-        }
-    };
-    AddBindings(vk::DescriptorType::eUniformBuffer, entries.const_buffers.size());
-    AddBindings(vk::DescriptorType::eStorageBuffer, entries.global_buffers.size());
-    AddBindings(vk::DescriptorType::eUniformTexelBuffer, entries.texel_buffers.size());
-    AddBindings(vk::DescriptorType::eCombinedImageSampler, entries.samplers.size());
-    AddBindings(vk::DescriptorType::eStorageImage, entries.images.size());
+    AddBindings<eUniformBuffer>(bindings, binding, flags, entries.const_buffers);
+    AddBindings<eStorageBuffer>(bindings, binding, flags, entries.global_buffers);
+    AddBindings<eUniformTexelBuffer>(bindings, binding, flags, entries.texel_buffers);
+    AddBindings<eCombinedImageSampler>(bindings, binding, flags, entries.samplers);
+    AddBindings<eStorageImage>(bindings, binding, flags, entries.images);
     return binding;
 }
 
@@ -361,32 +377,45 @@ VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) {
     return {std::move(program), std::move(bindings)};
 }
 
-void FillDescriptorUpdateTemplateEntries(
-    const VKDevice& device, const ShaderEntries& entries, u32& binding, u32& offset,
-    std::vector<vk::DescriptorUpdateTemplateEntry>& template_entries) {
-    static constexpr auto entry_size = static_cast<u32>(sizeof(DescriptorUpdateEntry));
-    const auto AddEntry = [&](vk::DescriptorType descriptor_type, std::size_t count_) {
-        const u32 count = static_cast<u32>(count_);
-        if (descriptor_type == vk::DescriptorType::eUniformTexelBuffer &&
-            device.GetDriverID() == vk::DriverIdKHR::eNvidiaProprietary) {
-            // Nvidia has a bug where updating multiple uniform texels at once causes the driver to
-            // crash.
-            for (u32 i = 0; i < count; ++i) {
-                template_entries.emplace_back(binding + i, 0, 1, descriptor_type,
-                                              offset + i * entry_size, entry_size);
-            }
-        } else if (count != 0) {
-            template_entries.emplace_back(binding, 0, count, descriptor_type, offset, entry_size);
-        }
-        offset += count * entry_size;
-        binding += count;
-    };
+template <vk::DescriptorType descriptor_type, class Container>
+void AddEntry(std::vector<vk::DescriptorUpdateTemplateEntry>& template_entries, u32& binding,
+              u32& offset, const Container& container) {
+    static constexpr u32 entry_size = static_cast<u32>(sizeof(DescriptorUpdateEntry));
+    const u32 count = static_cast<u32>(std::size(container));
 
-    AddEntry(vk::DescriptorType::eUniformBuffer, entries.const_buffers.size());
-    AddEntry(vk::DescriptorType::eStorageBuffer, entries.global_buffers.size());
-    AddEntry(vk::DescriptorType::eUniformTexelBuffer, entries.texel_buffers.size());
-    AddEntry(vk::DescriptorType::eCombinedImageSampler, entries.samplers.size());
-    AddEntry(vk::DescriptorType::eStorageImage, entries.images.size());
+    if constexpr (descriptor_type == eCombinedImageSampler) {
+        for (u32 i = 0; i < count; ++i) {
+            const u32 num_samplers = container[i].Size();
+            template_entries.emplace_back(binding, 0, num_samplers, descriptor_type, offset,
+                                          entry_size);
+            ++binding;
+            offset += num_samplers * entry_size;
+        }
+        return;
+    }
+
+    if constexpr (descriptor_type == eUniformTexelBuffer) {
+        // Nvidia has a bug where updating multiple uniform texels at once causes the driver to
+        // crash.
+        for (u32 i = 0; i < count; ++i) {
+            template_entries.emplace_back(binding + i, 0, 1, descriptor_type,
+                                          offset + i * entry_size, entry_size);
+        }
+    } else if (count > 0) {
+        template_entries.emplace_back(binding, 0, count, descriptor_type, offset, entry_size);
+    }
+    offset += count * entry_size;
+    binding += count;
+}
+
+void FillDescriptorUpdateTemplateEntries(
+    const ShaderEntries& entries, u32& binding, u32& offset,
+    std::vector<vk::DescriptorUpdateTemplateEntry>& template_entries) {
+    AddEntry<eUniformBuffer>(template_entries, offset, binding, entries.const_buffers);
+    AddEntry<eStorageBuffer>(template_entries, offset, binding, entries.global_buffers);
+    AddEntry<eUniformTexelBuffer>(template_entries, offset, binding, entries.texel_buffers);
+    AddEntry<eCombinedImageSampler>(template_entries, offset, binding, entries.samplers);
+    AddEntry<eStorageImage>(template_entries, offset, binding, entries.images);
 }
 
 } // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
index 8678fc9c3..92a670cc7 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
@@ -194,7 +194,7 @@ private:
 };
 
 void FillDescriptorUpdateTemplateEntries(
-    const VKDevice& device, const ShaderEntries& entries, u32& binding, u32& offset,
+    const ShaderEntries& entries, u32& binding, u32& offset,
     std::vector<vk::DescriptorUpdateTemplateEntry>& template_entries);
 
 } // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 3bf86da87..3fe28c204 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -105,17 +105,20 @@ void TransitionImages(const std::vector<ImageView>& views, vk::PipelineStageFlag
 
 template <typename Engine, typename Entry>
 Tegra::Texture::FullTextureInfo GetTextureInfo(const Engine& engine, const Entry& entry,
-                                               std::size_t stage) {
+                                               std::size_t stage, std::size_t index = 0) {
     const auto stage_type = static_cast<Tegra::Engines::ShaderType>(stage);
     if (entry.IsBindless()) {
         const Tegra::Texture::TextureHandle tex_handle =
             engine.AccessConstBuffer32(stage_type, entry.GetBuffer(), entry.GetOffset());
         return engine.GetTextureInfo(tex_handle);
     }
+    const auto& gpu_profile = engine.AccessGuestDriverProfile();
+    const u32 entry_offset = static_cast<u32>(index * gpu_profile.GetTextureHandlerSize());
+    const u32 offset = entry.GetOffset() + entry_offset;
     if constexpr (std::is_same_v<Engine, Tegra::Engines::Maxwell3D>) {
-        return engine.GetStageTexture(stage_type, entry.GetOffset());
+        return engine.GetStageTexture(stage_type, offset);
     } else {
-        return engine.GetTexture(entry.GetOffset());
+        return engine.GetTexture(offset);
     }
 }
 
@@ -836,8 +839,10 @@ void RasterizerVulkan::SetupGraphicsTextures(const ShaderEntries& entries, std::
     MICROPROFILE_SCOPE(Vulkan_Textures);
     const auto& gpu = system.GPU().Maxwell3D();
     for (const auto& entry : entries.samplers) {
-        const auto texture = GetTextureInfo(gpu, entry, stage);
-        SetupTexture(texture, entry);
+        for (std::size_t i = 0; i < entry.Size(); ++i) {
+            const auto texture = GetTextureInfo(gpu, entry, stage, i);
+            SetupTexture(texture, entry);
+        }
     }
 }
 
@@ -886,8 +891,10 @@ void RasterizerVulkan::SetupComputeTextures(const ShaderEntries& entries) {
     MICROPROFILE_SCOPE(Vulkan_Textures);
     const auto& gpu = system.GPU().KeplerCompute();
     for (const auto& entry : entries.samplers) {
-        const auto texture = GetTextureInfo(gpu, entry, ComputeShaderIndex);
-        SetupTexture(texture, entry);
+        for (std::size_t i = 0; i < entry.Size(); ++i) {
+            const auto texture = GetTextureInfo(gpu, entry, ComputeShaderIndex, i);
+            SetupTexture(texture, entry);
+        }
     }
 }
 
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
index f64354a0c..cfcca5af0 100644
--- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
@@ -69,8 +69,9 @@ struct TexelBuffer {
 
 struct SampledImage {
     Id image_type{};
-    Id sampled_image_type{};
-    Id sampler{};
+    Id sampler_type{};
+    Id sampler_pointer_type{};
+    Id variable{};
 };
 
 struct StorageImage {
@@ -833,16 +834,20 @@ private:
             constexpr int sampled = 1;
             constexpr auto format = spv::ImageFormat::Unknown;
             const Id image_type = TypeImage(t_float, dim, depth, arrayed, ms, sampled, format);
-            const Id sampled_image_type = TypeSampledImage(image_type);
-            const Id pointer_type =
-                TypePointer(spv::StorageClass::UniformConstant, sampled_image_type);
+            const Id sampler_type = TypeSampledImage(image_type);
+            const Id sampler_pointer_type =
+                TypePointer(spv::StorageClass::UniformConstant, sampler_type);
+            const Id type = sampler.IsIndexed()
+                                ? TypeArray(sampler_type, Constant(t_uint, sampler.Size()))
+                                : sampler_type;
+            const Id pointer_type = TypePointer(spv::StorageClass::UniformConstant, type);
             const Id id = OpVariable(pointer_type, spv::StorageClass::UniformConstant);
             AddGlobalVariable(Name(id, fmt::format("sampler_{}", sampler.GetIndex())));
             Decorate(id, spv::Decoration::Binding, binding++);
             Decorate(id, spv::Decoration::DescriptorSet, DESCRIPTOR_SET);
 
-            sampled_images.emplace(sampler.GetIndex(),
-                                   SampledImage{image_type, sampled_image_type, id});
+            sampled_images.emplace(sampler.GetIndex(), SampledImage{image_type, sampler_type,
+                                                                    sampler_pointer_type, id});
         }
         return binding;
     }
@@ -1525,7 +1530,12 @@ private:
         ASSERT(!meta.sampler.IsBuffer());
 
         const auto& entry = sampled_images.at(meta.sampler.GetIndex());
-        return OpLoad(entry.sampled_image_type, entry.sampler);
+        Id sampler = entry.variable;
+        if (meta.sampler.IsIndexed()) {
+            const Id index = AsInt(Visit(meta.index));
+            sampler = OpAccessChain(entry.sampler_pointer_type, sampler, index);
+        }
+        return OpLoad(entry.sampler_type, sampler);
     }
 
     Id GetTextureImage(Operation operation) {
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index a0a7b9111..a1828546e 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -299,7 +299,7 @@ private:
     u32 index{};  ///< Emulated index given for the this sampler.
     u32 offset{}; ///< Offset in the const buffer from where the sampler is being read.
     u32 buffer{}; ///< Buffer where the bindless sampler is being read (unused on bound samplers).
-    u32 size{};   ///< Size of the sampler if indexed.
+    u32 size{1};  ///< Size of the sampler.
 
     Tegra::Shader::TextureType type{}; ///< The type used to sample this texture (Texture2D, etc)
     bool is_array{};    ///< Whether the texture is being sampled as an array texture or not.