diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
index cb7232704..4f8dd8e42 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
@@ -304,6 +304,8 @@ void EmitIAdd64(EmitContext& ctx, IR::Inst& inst, Register a, Register b);
 void EmitISub32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b);
 void EmitISub64(EmitContext& ctx, IR::Inst& inst, Register a, Register b);
 void EmitIMul32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b);
+void EmitSDiv32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b);
+void EmitUDiv32(EmitContext& ctx, IR::Inst& inst, ScalarU32 a, ScalarU32 b);
 void EmitINeg32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value);
 void EmitINeg64(EmitContext& ctx, IR::Inst& inst, Register value);
 void EmitIAbs32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value);
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
index f55c26b76..8aa494a4d 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
@@ -90,6 +90,14 @@ void EmitIMul32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
     ctx.Add("MUL.S {}.x,{},{};", inst, a, b);
 }
 
+void EmitSDiv32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
+    ctx.Add("DIV.S {}.x,{},{};", inst, a, b);
+}
+
+void EmitUDiv32(EmitContext& ctx, IR::Inst& inst, ScalarU32 a, ScalarU32 b) {
+    ctx.Add("DIV.U {}.x,{},{};", inst, a, b);
+}
+
 void EmitINeg32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value) {
     if (value.type != Type::Register && static_cast<s32>(value.imm_u32) < 0) {
         ctx.Add("MOV.S {},{};", inst, -static_cast<s32>(value.imm_u32));
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
index 6cae0b84a..159e4b770 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
@@ -363,6 +363,8 @@ void EmitIAdd64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::strin
 void EmitISub32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
 void EmitISub64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
 void EmitIMul32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
+void EmitSDiv32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
+void EmitUDiv32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
 void EmitINeg32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
 void EmitINeg64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
 void EmitIAbs32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
index 38419f88f..88c1d4c5e 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
@@ -78,6 +78,14 @@ void EmitIMul32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::strin
     ctx.AddU32("{}=uint({}*{});", inst, a, b);
 }
 
+void EmitSDiv32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
+    ctx.AddU32("{}=uint(int({})/int({}));", inst, a, b);
+}
+
+void EmitUDiv32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
+    ctx.AddU32("{}={}/{};", inst, a, b);
+}
+
 void EmitINeg32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
     ctx.AddU32("{}=uint(-({}));", inst, value);
 }
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
index 3d90b2286..44eda16ca 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
@@ -284,6 +284,8 @@ Id EmitIAdd64(EmitContext& ctx, Id a, Id b);
 Id EmitISub32(EmitContext& ctx, Id a, Id b);
 Id EmitISub64(EmitContext& ctx, Id a, Id b);
 Id EmitIMul32(EmitContext& ctx, Id a, Id b);
+Id EmitSDiv32(EmitContext& ctx, Id a, Id b);
+Id EmitUDiv32(EmitContext& ctx, Id a, Id b);
 Id EmitINeg32(EmitContext& ctx, Id value);
 Id EmitINeg64(EmitContext& ctx, Id value);
 Id EmitIAbs32(EmitContext& ctx, Id value);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp
index 3501d7495..50277eec3 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp
@@ -72,6 +72,14 @@ Id EmitIMul32(EmitContext& ctx, Id a, Id b) {
     return ctx.OpIMul(ctx.U32[1], a, b);
 }
 
+Id EmitSDiv32(EmitContext& ctx, Id a, Id b) {
+    return ctx.OpSDiv(ctx.U32[1], a, b);
+}
+
+Id EmitUDiv32(EmitContext& ctx, Id a, Id b) {
+    return ctx.OpUDiv(ctx.U32[1], a, b);
+}
+
 Id EmitINeg32(EmitContext& ctx, Id value) {
     return ctx.OpSNegate(ctx.U32[1], value);
 }
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index 9ae5da2a1..3dfba8e71 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -1145,6 +1145,10 @@ U32 IREmitter::IMul(const U32& a, const U32& b) {
     return Inst<U32>(Opcode::IMul32, a, b);
 }
 
+U32 IREmitter::IDiv(const U32& a, const U32& b, bool is_signed) {
+    return Inst<U32>(is_signed ? Opcode::SDiv32 : Opcode::UDiv32, a, b);
+}
+
 U32U64 IREmitter::INeg(const U32U64& value) {
     switch (value.Type()) {
     case Type::U32:
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 0c664d2fe..1959be42e 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -209,6 +209,7 @@ public:
     [[nodiscard]] U32U64 IAdd(const U32U64& a, const U32U64& b);
     [[nodiscard]] U32U64 ISub(const U32U64& a, const U32U64& b);
     [[nodiscard]] U32 IMul(const U32& a, const U32& b);
+    [[nodiscard]] U32 IDiv(const U32& a, const U32& b, bool is_signed = false);
     [[nodiscard]] U32U64 INeg(const U32U64& value);
     [[nodiscard]] U32 IAbs(const U32& value);
     [[nodiscard]] U32U64 ShiftLeftLogical(const U32U64& base, const U32& shift);
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index 72751c5a0..c05e6d312 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -287,6 +287,8 @@ OPCODE(IAdd64,                                              U64,            U64,
 OPCODE(ISub32,                                              U32,            U32,            U32,                                                            )
 OPCODE(ISub64,                                              U64,            U64,            U64,                                                            )
 OPCODE(IMul32,                                              U32,            U32,            U32,                                                            )
+OPCODE(SDiv32,                                              U32,            U32,            U32,                                                            )
+OPCODE(UDiv32,                                              U32,            U32,            U32,                                                            )
 OPCODE(INeg32,                                              U32,            U32,                                                                            )
 OPCODE(INeg64,                                              U64,            U64,                                                                            )
 OPCODE(IAbs32,                                              U32,            U32,                                                                            )