diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
index d7a08e4b3..a893fa3fb 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
@@ -200,7 +200,7 @@ void Precolor(EmitContext& ctx, const IR::Program& program) {
             }
             // Add reference to the phi node on the phi predecessor to avoid overwritting it
             for (size_t i = 0; i < num_args; ++i) {
-                IR::IREmitter{*phi.PhiBlock(i)}.DummyReference(IR::Value{&phi});
+                IR::IREmitter{*phi.PhiBlock(i)}.Reference(IR::Value{&phi});
             }
         }
     }
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_bitwise_conversion.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_bitwise_conversion.cpp
index cdbf6e93e..505378bfd 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_bitwise_conversion.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_bitwise_conversion.cpp
@@ -22,6 +22,10 @@ void EmitIdentity(EmitContext&, IR::Inst& inst, const IR::Value& value) {
     Alias(inst, value);
 }
 
+void EmitConditionRef(EmitContext&, IR::Inst& inst, const IR::Value& value) {
+    Alias(inst, value);
+}
+
 void EmitBitCastU16F16(EmitContext&, IR::Inst& inst, const IR::Value& value) {
     Alias(inst, value);
 }
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
index 54e7fab3c..df0933a3f 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
@@ -22,7 +22,8 @@ class EmitContext;
 void EmitPhi(EmitContext& ctx, IR::Inst& inst);
 void EmitVoid(EmitContext& ctx);
 void EmitIdentity(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
-void EmitDummyReference(EmitContext&);
+void EmitConditionRef(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
+void EmitReference(EmitContext&);
 void EmitPhiMove(EmitContext& ctx, const IR::Value& phi, const IR::Value& value);
 void EmitJoin(EmitContext& ctx);
 void EmitDemoteToHelperInvocation(EmitContext& ctx);
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
index a4c1ca481..015cb5576 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
@@ -21,7 +21,7 @@ void EmitPhi(EmitContext&, IR::Inst&) {}
 
 void EmitVoid(EmitContext&) {}
 
-void EmitDummyReference(EmitContext&) {}
+void EmitReference(EmitContext&) {}
 
 void EmitPhiMove(EmitContext& ctx, const IR::Value& phi, const IR::Value& value) {
     if (phi == value) {
diff --git a/src/shader_recompiler/backend/glasm/reg_alloc.cpp b/src/shader_recompiler/backend/glasm/reg_alloc.cpp
index 707b22247..1a88331b4 100644
--- a/src/shader_recompiler/backend/glasm/reg_alloc.cpp
+++ b/src/shader_recompiler/backend/glasm/reg_alloc.cpp
@@ -139,6 +139,7 @@ void RegAlloc::Free(Id id) {
 /*static*/ bool RegAlloc::IsAliased(const IR::Inst& inst) {
     switch (inst.GetOpcode()) {
     case IR::Opcode::Identity:
+    case IR::Opcode::ConditionRef:
     case IR::Opcode::BitCastU16F16:
     case IR::Opcode::BitCastU32F32:
     case IR::Opcode::BitCastU64F64:
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
index 9ed2af991..3e20ac3b9 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
@@ -469,7 +469,15 @@ Id EmitIdentity(EmitContext& ctx, const IR::Value& value) {
     return id;
 }
 
-void EmitDummyReference(EmitContext&) {}
+Id EmitConditionRef(EmitContext& ctx, const IR::Value& value) {
+    const Id id{ctx.Def(value)};
+    if (!Sirit::ValidId(id)) {
+        throw NotImplementedException("Forward identity declaration");
+    }
+    return id;
+}
+
+void EmitReference(EmitContext&) {}
 
 void EmitPhiMove(EmitContext&) {
     throw LogicError("Unreachable instruction");
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
index 22260d2a9..1181e7b4f 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
@@ -23,7 +23,8 @@ class EmitContext;
 Id EmitPhi(EmitContext& ctx, IR::Inst* inst);
 void EmitVoid(EmitContext& ctx);
 Id EmitIdentity(EmitContext& ctx, const IR::Value& value);
-void EmitDummyReference(EmitContext&);
+Id EmitConditionRef(EmitContext& ctx, const IR::Value& value);
+void EmitReference(EmitContext&);
 void EmitPhiMove(EmitContext&);
 void EmitJoin(EmitContext& ctx);
 void EmitDemoteToHelperInvocation(EmitContext& ctx);
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index 94bdbe39c..e9fd41237 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -61,8 +61,12 @@ F64 IREmitter::Imm64(f64 value) const {
     return F64{Value{value}};
 }
 
-void IREmitter::DummyReference(const Value& value) {
-    Inst(Opcode::DummyReference, value);
+U1 IREmitter::ConditionRef(const U1& value) {
+    return Inst<U1>(Opcode::ConditionRef, value);
+}
+
+void IREmitter::Reference(const Value& value) {
+    Inst(Opcode::Reference, value);
 }
 
 void IREmitter::PhiMove(IR::Inst& phi, const Value& value) {
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 4ae69b788..bb3500c54 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -32,7 +32,9 @@ public:
     [[nodiscard]] U64 Imm64(s64 value) const;
     [[nodiscard]] F64 Imm64(f64 value) const;
 
-    void DummyReference(const Value& value);
+    U1 ConditionRef(const U1& value);
+    void Reference(const Value& value);
+
     void PhiMove(IR::Inst& phi, const Value& value);
 
     void Prologue();
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp
index 267aebc61..3dfa5a880 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.cpp
+++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp
@@ -56,7 +56,8 @@ Inst::~Inst() {
 
 bool Inst::MayHaveSideEffects() const noexcept {
     switch (op) {
-    case Opcode::DummyReference:
+    case Opcode::ConditionRef:
+    case Opcode::Reference:
     case Opcode::PhiMove:
     case Opcode::Prologue:
     case Opcode::Epilogue:
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index 6196b867d..8a8d0d759 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -6,7 +6,8 @@
 OPCODE(Phi,                                                 Opaque,                                                                                         )
 OPCODE(Identity,                                            Opaque,         Opaque,                                                                         )
 OPCODE(Void,                                                Void,                                                                                           )
-OPCODE(DummyReference,                                      Void,           Opaque,                                                                         )
+OPCODE(ConditionRef,                                        U1,             U1,                                                                             )
+OPCODE(Reference,                                           Void,           Opaque,                                                                         )
 OPCODE(PhiMove,                                             Void,           Opaque,         Opaque,                                                         )
 
 // Special operations
diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
index 83554a953..ebe5c2654 100644
--- a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
+++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
@@ -703,8 +703,7 @@ private:
 
                 // Implement if header block
                 IR::IREmitter ir{*current_block};
-                const IR::U1 cond{VisitExpr(ir, *stmt.cond)};
-                ir.DummyReference(cond);
+                const IR::U1 cond{ir.ConditionRef(VisitExpr(ir, *stmt.cond))};
 
                 const size_t if_node_index{syntax_list.size()};
                 syntax_list.emplace_back();
@@ -754,8 +753,7 @@ private:
 
                 // The continue block is located at the end of the loop
                 IR::IREmitter ir{*continue_block};
-                const IR::U1 cond{VisitExpr(ir, *stmt.cond)};
-                ir.DummyReference(cond);
+                const IR::U1 cond{ir.ConditionRef(VisitExpr(ir, *stmt.cond))};
 
                 IR::Block* const body_block{syntax_list.at(body_block_index).data.block};
                 loop_header_block->AddBranch(body_block);
@@ -791,8 +789,7 @@ private:
                 IR::Block* const skip_block{MergeBlock(parent, stmt)};
 
                 IR::IREmitter ir{*current_block};
-                const IR::U1 cond{VisitExpr(ir, *stmt.cond)};
-                ir.DummyReference(cond);
+                const IR::U1 cond{ir.ConditionRef(VisitExpr(ir, *stmt.cond))};
                 current_block->AddBranch(break_block);
                 current_block->AddBranch(skip_block);
                 current_block = skip_block;