diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index 42a19d6fa..403257375 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -34,7 +34,6 @@ constexpr std::array DEPTH16_UNORM_STENCIL8_UINT{
 } // namespace Alternatives
 
 constexpr std::array REQUIRED_EXTENSIONS{
-    VK_KHR_SWAPCHAIN_EXTENSION_NAME,
     VK_KHR_MAINTENANCE1_EXTENSION_NAME,
     VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_EXTENSION_NAME,
     VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME,
@@ -536,16 +535,18 @@ bool Device::IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags want
     return (supported_usage & wanted_usage) == wanted_usage;
 }
 
-void Device::CheckSuitability() const {
+void Device::CheckSuitability(bool requires_swapchain) const {
     std::bitset<REQUIRED_EXTENSIONS.size()> available_extensions;
+    bool has_swapchain = false;
     for (const VkExtensionProperties& property : physical.EnumerateDeviceExtensionProperties()) {
-        for (std::size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) {
+        const std::string_view name{property.extensionName};
+        for (size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) {
             if (available_extensions[i]) {
                 continue;
             }
-            const std::string_view name{property.extensionName};
             available_extensions[i] = name == REQUIRED_EXTENSIONS[i];
         }
+        has_swapchain = has_swapchain || name == VK_KHR_SWAPCHAIN_EXTENSION_NAME;
     }
     for (size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) {
         if (available_extensions[i]) {
@@ -554,6 +555,11 @@ void Device::CheckSuitability() const {
         LOG_ERROR(Render_Vulkan, "Missing required extension: {}", REQUIRED_EXTENSIONS[i]);
         throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT);
     }
+    if (requires_swapchain && !has_swapchain) {
+        LOG_ERROR(Render_Vulkan, "Missing required extension: VK_KHR_swapchain");
+        throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT);
+    }
+
     struct LimitTuple {
         u32 minimum;
         u32 value;
@@ -601,10 +607,13 @@ void Device::CheckSuitability() const {
     }
 }
 
-std::vector<const char*> Device::LoadExtensions() {
+std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
     std::vector<const char*> extensions;
-    extensions.reserve(7 + REQUIRED_EXTENSIONS.size());
+    extensions.reserve(8 + REQUIRED_EXTENSIONS.size());
     extensions.insert(extensions.begin(), REQUIRED_EXTENSIONS.begin(), REQUIRED_EXTENSIONS.end());
+    if (requires_surface) {
+        extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
+    }
 
     bool has_khr_shader_float16_int8{};
     bool has_ext_subgroup_size_control{};
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h
index f1697b79a..e0711f733 100644
--- a/src/video_core/vulkan_common/vulkan_device.h
+++ b/src/video_core/vulkan_common/vulkan_device.h
@@ -227,10 +227,10 @@ public:
 
 private:
     /// Checks if the physical device is suitable.
-    void CheckSuitability() const;
+    void CheckSuitability(bool requires_swapchain) const;
 
     /// Loads extensions into a vector and stores available ones in this object.
-    std::vector<const char*> LoadExtensions();
+    std::vector<const char*> LoadExtensions(bool requires_surface);
 
     /// Sets up queue families.
     void SetupFamilies(VkSurfaceKHR surface);
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
index d6eb3af31..2a8b7a907 100644
--- a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
@@ -7,6 +7,8 @@
 #include <optional>
 #include <vector>
 
+#include <glad/glad.h>
+
 #include "common/alignment.h"
 #include "common/assert.h"
 #include "common/common_types.h"
@@ -55,10 +57,24 @@ struct Range {
 
 class MemoryAllocation {
 public:
-    explicit MemoryAllocation(const Device& device_, vk::DeviceMemory memory_,
-                              VkMemoryPropertyFlags properties, u64 allocation_size_, u32 type)
-        : device{device_}, memory{std::move(memory_)}, allocation_size{allocation_size_},
-          property_flags{properties}, shifted_memory_type{1U << type} {}
+    explicit MemoryAllocation(vk::DeviceMemory memory_, VkMemoryPropertyFlags properties,
+                              u64 allocation_size_, u32 type)
+        : memory{std::move(memory_)}, allocation_size{allocation_size_}, property_flags{properties},
+          shifted_memory_type{1U << type} {}
+
+#if defined(_WIN32) || defined(__linux__)
+    ~MemoryAllocation() {
+        if (owning_opengl_handle != 0) {
+            glDeleteMemoryObjectsEXT(1, &owning_opengl_handle);
+        }
+    }
+#endif
+
+    MemoryAllocation& operator=(const MemoryAllocation&) = delete;
+    MemoryAllocation(const MemoryAllocation&) = delete;
+
+    MemoryAllocation& operator=(MemoryAllocation&&) = delete;
+    MemoryAllocation(MemoryAllocation&&) = delete;
 
     [[nodiscard]] std::optional<MemoryCommit> Commit(VkDeviceSize size, VkDeviceSize alignment) {
         const std::optional<u64> alloc = FindFreeRegion(size, alignment);
@@ -88,6 +104,31 @@ public:
         return memory_mapped_span;
     }
 
+#ifdef _WIN32
+    [[nodiscard]] u32 ExportOpenGLHandle() {
+        if (!owning_opengl_handle) {
+            glCreateMemoryObjectsEXT(1, &owning_opengl_handle);
+            glImportMemoryWin32HandleEXT(owning_opengl_handle, allocation_size,
+                                         GL_HANDLE_TYPE_OPAQUE_WIN32_EXT,
+                                         memory.GetMemoryWin32HandleKHR());
+        }
+        return owning_opengl_handle;
+    }
+#elif __linux__
+    [[nodiscard]] u32 ExportOpenGLHandle() {
+        if (!owning_opengl_handle) {
+            glCreateMemoryObjectsEXT(1, &owning_opengl_handle);
+            glImportMemoryFdEXT(owning_opengl_handle, allocation_size, GL_HANDLE_TYPE_OPAQUE_FD_EXT,
+                                memory.GetMemoryFdKHR());
+        }
+        return owning_opengl_handle;
+    }
+#else
+    [[nodiscard]] u32 ExportOpenGLHandle() {
+        return 0;
+    }
+#endif
+
     /// Returns whether this allocation is compatible with the arguments.
     [[nodiscard]] bool IsCompatible(VkMemoryPropertyFlags flags, u32 type_mask) const {
         return (flags & property_flags) && (type_mask & shifted_memory_type) != 0;
@@ -118,13 +159,15 @@ private:
         return candidate;
     }
 
-    const Device& device;                       ///< Vulkan device.
     const vk::DeviceMemory memory;              ///< Vulkan memory allocation handler.
     const u64 allocation_size;                  ///< Size of this allocation.
     const VkMemoryPropertyFlags property_flags; ///< Vulkan memory property flags.
     const u32 shifted_memory_type;              ///< Shifted Vulkan memory type.
     std::vector<Range> commits;                 ///< All commit ranges done from this allocation.
     std::span<u8> memory_mapped_span; ///< Memory mapped span. Empty if not queried before.
+#if defined(_WIN32) || defined(__linux__)
+    u32 owning_opengl_handle{}; ///< Owning OpenGL memory object handle.
+#endif
 };
 
 MemoryCommit::MemoryCommit(MemoryAllocation* allocation_, VkDeviceMemory memory_, u64 begin_,
@@ -156,14 +199,19 @@ std::span<u8> MemoryCommit::Map() {
     return span;
 }
 
+u32 MemoryCommit::ExportOpenGLHandle() const {
+    return allocation->ExportOpenGLHandle();
+}
+
 void MemoryCommit::Release() {
     if (allocation) {
         allocation->Free(begin);
     }
 }
 
-MemoryAllocator::MemoryAllocator(const Device& device_)
-    : device{device_}, properties{device_.GetPhysical().GetMemoryProperties()} {}
+MemoryAllocator::MemoryAllocator(const Device& device_, bool export_allocations_)
+    : device{device_}, properties{device_.GetPhysical().GetMemoryProperties()},
+      export_allocations{export_allocations_} {}
 
 MemoryAllocator::~MemoryAllocator() = default;
 
@@ -196,14 +244,24 @@ MemoryCommit MemoryAllocator::Commit(const vk::Image& image, MemoryUsage usage)
 
 void MemoryAllocator::AllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size) {
     const u32 type = FindType(flags, type_mask).value();
+    const VkExportMemoryAllocateInfo export_allocate_info{
+        .sType = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO,
+        .pNext = nullptr,
+#ifdef _WIN32
+        .handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT,
+#elif __linux__
+        .handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT,
+#else
+        .handleTypes = 0,
+#endif
+    };
     vk::DeviceMemory memory = device.GetLogical().AllocateMemory({
         .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
-        .pNext = nullptr,
+        .pNext = export_allocations ? &export_allocate_info : nullptr,
         .allocationSize = size,
         .memoryTypeIndex = type,
     });
-    allocations.push_back(
-        std::make_unique<MemoryAllocation>(device, std::move(memory), flags, size, type));
+    allocations.push_back(std::make_unique<MemoryAllocation>(std::move(memory), flags, size, type));
 }
 
 std::optional<MemoryCommit> MemoryAllocator::TryCommit(const VkMemoryRequirements& requirements,
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.h b/src/video_core/vulkan_common/vulkan_memory_allocator.h
index 9e6cfabf9..86393310a 100644
--- a/src/video_core/vulkan_common/vulkan_memory_allocator.h
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.h
@@ -43,6 +43,9 @@ public:
     /// It will map the backing allocation if it hasn't been mapped before.
     std::span<u8> Map();
 
+    /// Returns an non-owning OpenGL handle, creating one if it doesn't exist.
+    u32 ExportOpenGLHandle() const;
+
     /// Returns the Vulkan memory handler.
     VkDeviceMemory Memory() const {
         return memory;
@@ -67,7 +70,15 @@ private:
 /// Allocates and releases memory allocations on demand.
 class MemoryAllocator {
 public:
-    explicit MemoryAllocator(const Device& device_);
+    /**
+     * Construct memory allocator
+     *
+     * @param device_             Device to allocate from
+     * @param export_allocations_ True when allocations have to be exported
+     *
+     * @throw vk::Exception on failure
+     */
+    explicit MemoryAllocator(const Device& device_, bool export_allocations_ = false);
     ~MemoryAllocator();
 
     MemoryAllocator& operator=(const MemoryAllocator&) = delete;
@@ -106,8 +117,9 @@ private:
     /// Returns index to the fastest memory type compatible with the passed requirements.
     std::optional<u32> FindType(VkMemoryPropertyFlags flags, u32 type_mask) const;
 
-    const Device& device;                                       ///< Device handle.
-    const VkPhysicalDeviceMemoryProperties properties;          ///< Physical device properties.
+    const Device& device;                              ///< Device handle.
+    const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
+    const bool export_allocations; ///< True when memory allocations have to be exported.
     std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations.
 };