diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 91ce0357b..f52ac23f1 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -113,6 +113,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
     {GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false},           // R32F
     {GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false},      // R16F
     {GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false},   // R16UNORM
+    {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // SRGBA8
 
     // DepthStencil formats
     {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
@@ -209,9 +210,10 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
         MortonCopy<true, PixelFormat::G8R8>,         MortonCopy<true, PixelFormat::BGRA8>,
         MortonCopy<true, PixelFormat::RGBA32F>,      MortonCopy<true, PixelFormat::RG32F>,
         MortonCopy<true, PixelFormat::R32F>,         MortonCopy<true, PixelFormat::R16F>,
-        MortonCopy<true, PixelFormat::R16UNORM>,     MortonCopy<true, PixelFormat::Z24S8>,
-        MortonCopy<true, PixelFormat::S8Z24>,        MortonCopy<true, PixelFormat::Z32F>,
-        MortonCopy<true, PixelFormat::Z16>,          MortonCopy<true, PixelFormat::Z32FS8>,
+        MortonCopy<true, PixelFormat::R16UNORM>,     MortonCopy<true, PixelFormat::SRGBA8>,
+        MortonCopy<true, PixelFormat::Z24S8>,        MortonCopy<true, PixelFormat::S8Z24>,
+        MortonCopy<true, PixelFormat::Z32F>,         MortonCopy<true, PixelFormat::Z16>,
+        MortonCopy<true, PixelFormat::Z32FS8>,
 };
 
 static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
@@ -239,6 +241,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
         MortonCopy<false, PixelFormat::R32F>,
         MortonCopy<false, PixelFormat::R16F>,
         MortonCopy<false, PixelFormat::R16UNORM>,
+        MortonCopy<false, PixelFormat::SRGBA8>,
         MortonCopy<false, PixelFormat::Z24S8>,
         MortonCopy<false, PixelFormat::S8Z24>,
         MortonCopy<false, PixelFormat::Z32F>,
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 0267dbac6..cdf4eae79 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -43,15 +43,16 @@ struct SurfaceParams {
         R32F = 18,
         R16F = 19,
         R16UNORM = 20,
+        SRGBA8 = 21,
 
         MaxColorFormat,
 
         // DepthStencil formats
-        Z24S8 = 21,
-        S8Z24 = 22,
-        Z32F = 23,
-        Z16 = 24,
-        Z32FS8 = 25,
+        Z24S8 = 22,
+        S8Z24 = 23,
+        Z32F = 24,
+        Z16 = 25,
+        Z32FS8 = 26,
 
         MaxDepthStencilFormat,
 
@@ -110,6 +111,7 @@ struct SurfaceParams {
             1, // R32F
             1, // R16F
             1, // R16UNORM
+            1, // SRGBA8
             1, // Z24S8
             1, // S8Z24
             1, // Z32F
@@ -147,6 +149,7 @@ struct SurfaceParams {
             32,  // R32F
             16,  // R16F
             16,  // R16UNORM
+            32,  // SRGBA8
             32,  // Z24S8
             32,  // S8Z24
             32,  // Z32F
@@ -182,8 +185,9 @@ struct SurfaceParams {
 
     static PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) {
         switch (format) {
-        case Tegra::RenderTargetFormat::RGBA8_UNORM:
         case Tegra::RenderTargetFormat::RGBA8_SRGB:
+            return PixelFormat::SRGBA8;
+        case Tegra::RenderTargetFormat::RGBA8_UNORM:
             return PixelFormat::ABGR8;
         case Tegra::RenderTargetFormat::BGRA8_UNORM:
             return PixelFormat::BGRA8;
@@ -276,6 +280,7 @@ struct SurfaceParams {
         // TODO(Subv): Properly implement this
         switch (format) {
         case PixelFormat::ABGR8:
+        case PixelFormat::SRGBA8:
             return Tegra::Texture::TextureFormat::A8R8G8B8;
         case PixelFormat::B5G6R5:
             return Tegra::Texture::TextureFormat::B5G6R5;