diff --git a/src/common/assert.h b/src/common/assert.h
index 6002f7ab1..4b0e3f64e 100644
--- a/src/common/assert.h
+++ b/src/common/assert.h
@@ -57,3 +57,21 @@ __declspec(noinline, noreturn)
 
 #define UNIMPLEMENTED_IF(cond) ASSERT_MSG(!(cond), "Unimplemented code!")
 #define UNIMPLEMENTED_IF_MSG(cond, ...) ASSERT_MSG(!(cond), __VA_ARGS__)
+
+// If the assert is ignored, execute _b_
+#define ASSERT_OR_EXECUTE(_a_, _b_)                                                                \
+    do {                                                                                           \
+        ASSERT(_a_);                                                                               \
+        if (!(_a_)) {                                                                              \
+            _b_                                                                                    \
+        }                                                                                          \
+    } while (0)
+
+// If the assert is ignored, execute _b_
+#define ASSERT_OR_EXECUTE_MSG(_a_, _b_, ...)                                                       \
+    do {                                                                                           \
+        ASSERT_MSG(_a_, __VA_ARGS__);                                                              \
+        if (!(_a_)) {                                                                              \
+            _b_                                                                                    \
+        }                                                                                          \
+    } while (0)
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 7030db365..ab381932c 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -39,6 +39,10 @@ GPUVAddr GetShaderAddress(Maxwell::ShaderProgram program) {
 /// Gets the shader program code from memory for the specified address
 ProgramCode GetShaderCode(const u8* host_ptr) {
     ProgramCode program_code(VideoCommon::Shader::MAX_PROGRAM_LENGTH);
+    ASSERT_OR_EXECUTE(host_ptr != nullptr, {
+        std::fill(program_code.begin(), program_code.end(), 0);
+        return program_code;
+    });
     std::memcpy(program_code.data(), host_ptr, program_code.size() * sizeof(u64));
     return program_code;
 }